Dang that's hard. The predictive firing is impressive. As a trig enjoyer this game's coding really tickles my fancy.
Eye Lie, You Might
EYE LIE, EYE LIE, EYE LIE, I LIE, EYE LIE, EYE LIE
..... YOU MIGHT.
Keyboard: Arrow keys, Z and X, P for pause
Controller: D-pad / Joystick, A and B, Start for pause
(P.S You can jump on enemies)
Lie to me on Twitter
-> Music made by: Robby Duguay (Hijnx)
- [POST YOUR BEST SCORE DOWN BELOW]
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15. Does shooting the eye do anything?
Haven't played yet, but I saw the video on the announcement page and I absolutely love the style!! The fast game play and the effects... it looks very good!
And I had never seen a circular shoot'em up before, that's a good idea!
I wish I made games like that!
Thank you! Made two games that used circular platforming in different ways(a tower defense and a gravity platformer) so this is just a continuation on that idea!
It's quite simple! :)
PlayerX = centerX+ cos(angle) * distanceFromCenter
PlayerY = centerY+ sin(angle) * distanceFromCenter
This describes the player position, changing the angle moves the player around the circle.
I found that out a few days ago because I saw that code somewhere, but wow, thanks for saying it, an egoistic developer would probably have kept it to themself. Also that would help me a lot if I didn't know it already, because I know very little about mathematics, so thank you a lot for explaining it! And I saw that video of Planet Digger, the visuals are so cool!
Really nice! Good candidate for a Playdate port, as well ;)
Thanks! It started as a prototype for a playdate game 😂 but got a bit carried a way, but the plan is to make a playdate game soon!
nice game! my best is 48