1.1 Balance update


Thanks for playing and commenting on my game!

Here is some balance changes and also happy new year!!

General
- remove armor now removes 4 instead of 3
- hitting the weak spot on boss also breaks shield!

Loot
- remove armor buff loot removes 5 instead of 4
- double damage when hurt is buffed = below 12 -> 14 hp
- roll seven is now a copy dice instead, keep it for a one but remove it for copy the last dice picked!
- buff on max attack when getting hurt, max from 5-> 6

Monsters
- trash have 12 -> 13 armor
- seagull now have 3 -> 5 hp | 3 -> 5 attack
- spider now have 8-> 9 attack
- boss have 7-> 8 armor

/ Sebastian Lind

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